Now that OpenCL is mature enough Adobe started to move away from CUDA to OpenCL. I would have really liked to slam in HD7750 with a passive cooler and enjoy some amazing OpenCL performance for a cent of the price, but alas CUDA is what works. In the past 5 years I am stuck on nVidia, because Adobe/Autodesk reached for CUDA.
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For as long as I can remember ATI/AMD and nVidia has always moved the gaming performance crown up and down, I was just reaping the amazing performance of Radeons in content creation software. I have always been a devoted customer in the old ATI age or namely the Radeon 7500 on AGP. old gen consoles or console ports), Forward+ can render the distinct and realistic lighting differences between them.īecause of the way Forward+ is designed, it's suitable for use with both MSAA and SSAA. Whereas lighting on cloth and metal textures might look very similar on a game with a deferred engine (e.g. Thanks to Forward+, all of these technologies can efficiently coexist.įorward+ further extends its leadership over forward and deferred engines by substantially increasing the diversity in the material types that a game may render. Meanwhile, a “deferred” engine supports a large number of light sources, efficient rendering effects (“shaders”), and works well on game consoles. Forward+ also resolves the developer’s choice between a “forward” or “deferred” rendering engine for their game, which can have serious implications for the look, feel and features of a title.įor example, a “forward” rendering engine supports anti-aliasing, texture transparencies (like leaves and chainlink fences), and a wide variety of texture types (e.g. I want to give some background on Forward+ so other people know what it is:įorward+ not only allows for the efficient utilization of thousands of light sources, but also performs an accurate simulation of their interactions with objects in the world. It's so bloody smart and it kills me that more people don't fully understand it.
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AMD RADEON R9 200 SERIES DRIVER NO CONTROL CENTER FULL
You want to take full advantage of product TDP to maximize performance, and that is accomplished with a 95C ideal operating temperature for the 290 and 290X.Įven with a third-party cooling solution, like the Accelero 3 some users have started deploying, the logic of PowerTune will still try to maximize TDP by allowing temperatures to float higher until some other limit is met (voltage, clock, fan RPM, whatever). Consuming less power means lowering vcore and engine clock, which means less performance. If you throttle the temperature down below that threshold, then the board must in turn consume less power to respect the new temperature limit. Every single component on the board is designed to run at that temperature throughout the lifetime of the product.
![amd radeon r9 200 series driver no control center amd radeon r9 200 series driver no control center](https://m.media-amazon.com/images/I/41EA7yRgTZL._AC_.jpg)
The doom and gloom is based on an old viewpoint.ĩ5C is the optimal temperature that allows the board to convert its power consumption into meaningful performance for the user. but that's not the world we're living in with these units. There's a lot of doom and gloom around the 95C temperature, because people are used to a world where the product is designed to run as cold as possible. My favorite is the new implementation of PowerTune on the 290X and 290.